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[OpenGL programoceanwatersimulation

Description: 运用opengL编写了海洋的仿真代码,运用了纹理映射技术,用正旋波动方程模拟了海洋的波动形态-opengL prepared by the use of the marine simulation code, the use of texture mapping technology, Rotary is used to simulate the wave equation fluctuations in the ocean patterns
Platform: | Size: 1125067 | Author: 丁绍洁 | Hits:

[Other resourcegeoModelDataCompresion

Description: 几何模型数据压缩及虚拟显示技术.ppt,主要从几何角度讲解模型简化,纹理贴图,压缩技术-geometric model data compression and virtual display technology. Ppt, mainly from the geometric perspective on the model simplification, Texture Mapping, Compression Technology
Platform: | Size: 1245922 | Author: 里拨 | Hits:

[Other resourceGraphite

Description: 这是图形学里的国外一个牛人写的纹理变形和参数化的程序。是我看到的最好的文纹理映射和参数化程序之一。里有很多丰富的代码,是学习的好帮助。-graphics Lane is a cow of foreign written by deformation and texture parameters of the procedure. I see the text of the best texture mapping procedures and parameters of one. There are a lot of rich codes, the study is helpful.
Platform: | Size: 450918 | Author: 刘恒 | Hits:

[Windows Develop20211676140200612281753186387988

Description: 我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立 release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之 外执行程序,必须复制所需位图及模型文件。 必须复制的文件: Chopper.asc chopper.bmp cp.bmp end.BMP end.txt w1.bmp w2.bmp w3.bmp -of computer graphics programming practice, including line drawing, anti-aliasing line, Circle, painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, texture mapping, etc.. Because energy is limited, the original code did not make any notes. For simplified programming considerations, in many places designated constant, even before definitive treatment. Decompress after establishing gui16 directory, in its next original code and project documentation. Gui16 established under the release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap, and model documents. Must copy of the document : Chopper.asc chopper.bmp cp
Platform: | Size: 31504 | Author: 胡波 | Hits:

[Other resource3Dimageprogramming

Description: 原代码下载,我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。-download the original code, the computer graphics programming practice, including line drawing, anti-aliasing line, Circle. painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, texture mapping, etc.. Because energy is limited, the original code did not make any notes.
Platform: | Size: 2447043 | Author: kuki0702 | Hits:

[OpenGL programSkyInOpenGL

Description: 利用opengl纹理映射技术,将一张带有云彩的天空图片映射到一个半球面上,实现天空的效果-use opengl texture mapping technology, of a sky with clouds Photo mapped to a hemispheric level, to achieve the effect of the sky
Platform: | Size: 828093 | Author: kun | Hits:

[OpenGL programWaterWaveInOpengl

Description: 使用OpenGL的纹理映射技术,实现对水波的仿真。-use OpenGL texture mapping technology, the wave simulation.
Platform: | Size: 619333 | Author: kun | Hits:

[OpenGL programopenglbasicknow

Description: 很基础的,适合初学者. 包含背景简介 一个简单的例子使用颜色 坐标变换 堆栈操作 显示例表使用光照和材质纹理映射 特殊效果操作 曲面和曲线NURBS曲线和曲面 二次几何体像素操作 动画制作菜单管理-very foundation. for beginners. Background briefings included a simple example using color coordinate transformation stack operating table shows cases and the use of illumination Material texture mapping special effects operators and surface NURBS curves and surfaces second geometric pixel animation operation Menu Management
Platform: | Size: 248533 | Author: 张林 | Hits:

[OpenGL programBeginningOpenGLgameprogramming

Description: 英文原名:Beginning OpenGL game programming 中文:OpenGL游戏编程 本书分为两部分,首先是OpenGL的基础知识,内容包括OpenGL库函数、WGL简介、图元处理、变换和矩阵、颜色和灯光的渲染以及纹理映射 第二部分内容包括一些OpenGL的高级功能特性,内容涉及OpenGL的功能扩展、高级纹理映射,如何提高性能以及OpenG缓冲区的知识。-English version : Beginning OpenGL game programming Chinese : OpenGL game programming book is divided into two parts, the first is the basic knowledge of OpenGL, including OpenGL library functions, WGL brief, graphic processing, and transform matrix, Color and lighting and texture mapping exaggerate the second part of the contents, including some senior OpenGL function, concerning the expansion of the functions of OpenGL, the High texture mapping, how to improve the performance and OpenG buffer knowledge.
Platform: | Size: 21433683 | Author: 钱锋 | Hits:

[OpenGL programopengl_3ds

Description: 基于opengl的三维模型(*.3ds)的导入,并对三维模型进行纹理映射。-based on the 3D model opengl (*. 3ds) the introduction, as well as three-dimensional model for texture mapping.
Platform: | Size: 337641 | Author: 付金 | Hits:

[Other resourcerotationearth

Description: 本代码利用VTK纹理映射构建了一个虚拟地球仪,可以进行旋转缩放。运行代码必须配置好VTK环境-the code using texture mapping VTK built a virtual globe, zooming and rotating. Operation code must be configured environment VTK
Platform: | Size: 91161 | Author: yuan | Hits:

[OpenGL programlifangti2

Description: 三维图形绘制(纹理贴图),非常漂亮,有地球的绘制等-3D graphics rendering (texture mapping), very beautiful, drawing Earth
Platform: | Size: 213209 | Author: xiaona | Hits:

[OpenGL programRenderTexture-2.0.3

Description: 利用可编程图形处理和OpenGL图形库来绘制三维纹理-programmable graphics and OpenGL graphics library to 3D texture mapping
Platform: | Size: 22584 | Author: 简单 | Hits:

[Other resourceDirectXRendering

Description: 主要研究和探讨了基于DirectX的真实感地形实时渲染技术。文章在规则格网DEM基础之上,采用基 于LOD的DEM多分辨率动态构网技术和多层纹理贴图方法,生成比较真实的地面景观,同时添加了天空、烟雾等 效果,使显示效果更加真实。生成的三维地形的渲染速度达到了20~30帧,基本上满足了实时显示的要求。转载,只供参考!谢谢!-major research and exploration based on the realistic terrain DirectX real-time rendering technology. Based on the grid DEM basis, LOD based on the DEM Multi-resolution structural dynamic network technology and multi-texture mapping, Generating more about the real landscape, but added the sky, smoke and other effects, effects, more real. Generation of 3D terrain rendering speed reached 20 ~ 30, basically meeting the needs of real-time display requirements. Reproduced for reference! Thank you!
Platform: | Size: 498850 | Author: 缪宁 | Hits:

[OpenGL program02.tar

Description: OPENGL纹理映射的例子-OpenGL texture mapping example
Platform: | Size: 23342 | Author: 闫鹏飞 | Hits:

[OpenGL programMultiTexturing_OGL

Description: OpenGL多纹理贴图代码。 通过多纹理贴图,OpenGL可以表现更多图像显示特效,增强物体的材质感。 OpenGL Multi-texture sourcecode. By using multi-texture mapping, more 3D image effect can be got.-more OpenGL texture mapping code. Through a multi-texture mapping, OpenGL performance can be more image display effects, and strengthen the material objects flu. OpenGL Multi-texture sourcecode. By using intercommunication ti-texture mapping, more 3D image effect can be got.
Platform: | Size: 462724 | Author: bbsqqbbs | Hits:

[Other resourceAlexander_Moser

Description: Use the cursor keys to navigate the maze. It demonstrates time-based animation, texture mapping, blending, and SIMPLE collision detection.
Platform: | Size: 815196 | Author: pily | Hits:

[Other resourceTextureMapping

Description: 著名的www.gametutorials.com上下载的Direct3D中关于纹理映射(Texture Mapping)的例子源代码
Platform: | Size: 290473 | Author: 张敏 | Hits:

[Graph programKoch

Description: 我做的一个用纹理映射和光照的程序,请大家多多包含!-I do with a light texture mapping and procedures, please include a lot!
Platform: | Size: 26053 | Author: | Hits:

[Graph programtextureskywind

Description: 实时软件纹理映射代码-real-time texture mapping software code
Platform: | Size: 272786 | Author: 林伟 | Hits:
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